Astrobee's First Day
Workshop 1 Mini-Game Demo
About the Project
Project Type
University group project for NASA
Genre
Educational, Sci-Fi, Kids
Development Time
My Time: 3 months
Project Time: On-Going
Game Engine
Unreal Engine 4
My Contributions
Refined existing Blueprints
Created new mini-games
Provided design feedback
Astrobee's First Day was a group university project that I got to be a part of in my final year at Academy of Art University. I was on a team with other two other game designers and a handful of artists. Most of my work consisted of re-visiting previous designers' work to refine it as well as make it more user friendly to the many hands that come and go on the project each semester. I also created and fine-tuned a zero gravity shape matching mini-game that you can see in the Workshop 1 Demo video above.
Fun Facts
When I started on this project, the Fun Fact pop-ups already existed but each window was hard-coded into the blueprints. There was no easy way for designers or artists to freely edit the content of the Fun Facts without understanding the code. My job was to make the Fun Facts freely editable as well as juice them up until they were fun! Since this is a game for kids, I kept it simple and made a blur slider mini-game to reveal the facts and then added some fireworks to spice it up at the end. Check it out below!